Unreal II: The awakening
There is not much I can say about Unreal II: The awakening, but I will try to summarize what the game is about. First the reason I don’t like the game very much is because it was created as mainly single-player game and the multiplayer action game aspect were added because they “had to”, not because they wanted to put it in the game in first place.
The story departs a bit from the established timeline and is not exactly specified where the game stands in the series. It should be after the story of the original Unreal and Unreal: Return to NaPali games but it is not very specific on whether it is or not. I like to think that it is just a game that had to be done in order to continue the series, but it was not made to be the rightful successor of the first Unreal game. This may be because the game was developed and published not by Epic games, but Legend Entertainment (now defunct) and Atari.
But apart from the obvious hate I have for this game, it is a good game you can play once or twice through. The graphics are good and the gameplay is somewhat similar to the gameplay of Unreal Tournament 2003/4 which I will mention in later articles.
Now you are not alone in the game. At some points you have a team with you which will help you at certain times to defend or attack some place.
Mentioning place I cannot go without saying that the background scenery is amazing. The artists did great job in creating this beautiful game environment. Luckily you don’t have to look for hidden objects in the scenery or you will be lost forever there, just staring at the art :)
As for the gameplay - it is an average first person shooter - you get weapon and you shoot. Sadly it’s not even near in comparison to the dynamics of Unreal and Unreal Tournament games.
Well I can say that you must try at least the demo, which can be found on the internet, just to see what the game is about, but I wouldn’t recommend buying it if you want something to keep you entertained for prolonged time.